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Grace Lemay
3D Character Artist
Demo Reel
Watch in 1080p for best quality ^
"Sushi Boy"
Krita. Adobe Photoshop. Adobe Substance Painter. Zbrush. Maya Autodesk. XGEN 2024
Originally began as a frequent doodle throughout highschool.
Now re-envisioned in a 3D form!
"Sushi Boy" is the nickname for this character that primarily spends his time washing dishes at a scrappy seafood restaurant "Fresh Finn's"
"Jude"
Krita. Adobe Photoshop. Marker, pen, Copics.
This is Jude. An eyeball alien that works as an Intergalactic Bus Driver part time. In her own time she is very laid back.
This is an ongoing project as I hope to take this design into 3D. This gallery features the turn around sheet with Jude in and out of her work uniform, as well as early concept sketches.
Come back soon to see Jude in 3D or tune into my social media!
The Hermit
Zbrush. Autodesk Maya. Adobe Photoshop. Adobe Substance Painter.
2021.
Inspired by a very detailed dream, meet The Hermit. I am heavily inspired by local myth and or cryptids such as the Mothman and best known BigFoot.
The Hermit resided in an old train station turned scrap yard, turning the abandoned train cars into various rooms like a nomadic mansion. The Hermit introduced herself as a 37 year old actress insisting that she was no longer accepting roles in horror movies.
3D Modeling
Pitt's House
Autodesk Maya. Adobe Substance Painter. 2020.
Modeled after the iconic Last House in Pittsburgh, NH. There are many names for this house that sits all by its lonesome, being the only house for miles before the United States/ Canadian Border. I have always been captivated by this house as a kid. It served as a landmark on many camping trips through out the years and it has been enchanting to watch it get old as I do. Year by year the house shifts or collapses. I have only been able to get as close as the driveway to look at the house due to many "NO TRESPASSING" signs.
Paddy's Pub Bathroom
Autodesk Maya. Adobe Substance Painter. 2021.
Modeled after the Paddy's Pub bathroom from the show It's Always Sunny in Philadelphia. I worked with 4 other amazing artists as a team. I along with co-lead Tom Scudder, collaborated with Kaitlin Singarella, Heather, and Alex to come up with an assets list. I took part in created assets such as the sink, cabinets, sink faucets, bleach bottles, glass cleaner bottles, industrial shelf and lights. This was such a fun project to work on as a group. Our creativity really came together to create an awfully disgusting, charismatic bathroom.
Level Design
Hermit Simulator
Autodesk Maya. Adobe Photoshop. Adobe Substance Painter. Unity. Sketchfab Collaborations. 2022.
A short demo game that expresses my skill with concepts, planning, set dressing, and level design. This game features 9 levels and or scenes, an animated character throughout the levels, as well as a gallery of assets created by myself. Other assets were provided by some amazing artists on Sketchfab. (Please, see credits on video)
The Hermit residing in the Pittsburgh House. It's raining and thundering heavily as your character stumbles upon the house. It's dim lights acting as a beacon of safety during the rough storm. You explore the house and all of its oddities until the storm finally ends and you are able to continue on your way.
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